Crafting high-quality 3D assets

Hard-Surface • Vehicles • Weapons • Props • Architecture • Environments

Senior 3D Artist / Art Lead with over 10 years of experience in crafting real-time assets for military training, simulation, and video games.

From clean sub-d high-poly modeling to efficient, engine-ready low-poly bakes with PBR textures, we provide high-fidelity 3D assets optimized for seamless integration into game engines and simulation frameworks.

Available for contract work. Please feel free to reach out!

Software:

  • 3Ds Max

  • Substance Painter

  • Photoshop

  • ZBrush

  • CryEngine/Unreal/Unity/Vision

  • Blender/Maya/Plasticity/Designer (basics)

Games:

  • World of Tanks

  • Ashes of the Singularity

  • Ashes of the Singularity: Escalation

  • ARA: History Untold

  • Delta Force

  • Reborn Horizon

  • TBA

Clients:

  • Rheinmetall Electronics

  • Exis Interactive

  • Arch Virtual

  • Slipshift GmbH

  • Lucid wizard gaming

  • Bauer AG

Contact:

rmgameart@gmail.com

RMGAMEART LLC

3899 Powerline Rd, Suite 201

Fort Lauderdale, FL 33309

United States